"Charging Step"
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Details
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Rarity |
N (Normal)
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Cost |
20
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Text |
Adds "Magic Steps" to target Cepter. (Makes dice roll 2-4 for two rounds and user gains 50G every time they roll the dice.)
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Flavor |
Causes a Cepter's feet to absorb magic from the earth as he or she walks. Good for acquiring magic, but causes one to walk slowly and awkwardly.
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Explain |
■This Enchantment will disappear when movement ends.
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Advice |
If you want to replenish magic, use it on yourself. If you want the enemy to decrease their speed, use it on them. It's a versatile spell.
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Type |
Enchant
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Charging Step is a card in Culdcept Revolt.
Summary[ | ]